Greek for Speed is a local multiplayer game about a greek runner, who is carrying the olympic torch. It’s an endless runner in which each player is controlling one of four abilities: jump, dash, slide and set obstacles on fire. We, a team of six students, started development during the Global Game Jam 2016. In order to release on AirConsole we continued developing for another two weeks.
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Genre
Endless runner
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Platforms
AirConsole
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Engine
Unity
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Development time
3 Weeks
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Programming
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Programming
Fabio Baumgartner
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Character, Sound
Benjamin Andermatt
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Graphics
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Graphics
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Graphics
Dennis Bodenmann
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